Saturday, March 6, 2010

Jools Watsham's Developer Diary: Some Publisher Action!

Saturday, Mar 6, 2010: Well, well, well, what do we have here? We have some more publisher interest going on. Finally! Why is it that it never just rains, it pours? Hey, I'm not complaining though. This time they actually said "We are ready to move to contract," which is what I want to hear. :) So, now we have a couple of publishers interested in Spirit, and one ready to pull the trigger on Face. Now, even though I am over the moon about this and ready to explode; a project is never real until the ink has dried on the contract. Having said that though, I am feverishly working on the Game Design Document.


In other news, we sent the Red proposal off to the publisher only to find out that due to GDC being next week we won't be hearing or doing anything about that until the week after next - great timing! I wouldn't be surprised if progress on Spirit and Face is slowed down due to GDC too. Argh!


I haven't heard anything back on Puzzle. So, that could mean the publisher is too busy to review and respond or they just aren't that into it. Time will tell.


Our development progress on Spirit is going great. The foundation for the AI is coming along very well. I've been adjusting parameters for the player controls and had some encouraging results. What we have going is already leagues above similar titles on the DS. Sure, that probably sounds arrogant, but I'm just telling the truth and echoing what others who have played the game have said. I'm not sure if other developers just don't try as hard as we do or if they don't have the experience we do. Oh well, it makes us look better anyway. :) Now, before anyone goes crazy and thinks that's an attack on all DS developers, it's not. This perspective is relative only to the genre we're working on with Spirit. Other developers, such as Wayforward, do an outstanding job with their games. Contra 4 is amazing (a little too difficult for my liking), and I'm really looking forward to Shantae.


We have one other publisher we're in talks with about some future DSiWare action. Their focus is purely on digital distribution. So, that's exciting too.


Lot's of potential stuff going on. Let's hope I have some concrete news next week.


Hope you're having a great day. TTYL.

Jools

12 comments:

  1. So what happens if two different publishers offer you a contract tomorrow for two different games?

    Do you have to turn one of the publishers down and focus everything on one of the games?

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  2. We might focus on just one game, or we might develop more than one. It depends on a lot of things. We'll see...

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  3. Good Luck with that anyway, Jools ;)

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  4. Way to go jools! Good luck to you man,cant wait to see (and play)what you guys cooking up!When can we get some info on your current projects?

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  5. Excuse me...(what you guys ARE cooking up)...sorry man, I just worked 16hrs.

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  6. It is hard to say when we'll be able to release some information on any of our games. From Spirit and Face, it will depend on what PR plans the publisher has. Both games are set to be released late 2010/early 2011.

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  7. Oh, ok, I got it...well lets hope your publisher will give you and your fans a more promotional heads up this time....unlike what happened with MOON. That was a shame, I didnt know that game was being released untill a week or two before hand. I sincerely hope this publisher does you justice this time bro...good luck.

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  8. Thanks man, much appreciated. Yes, Moon was a disaster in terms of marketing.

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  9. Speaking of Moon, have you seen the movie called Moon, came out last year? Its very different from the game, but I felt there were some similarities. It is a thinking mans sci-fi movie, no lasers or lightsabers or weird little aliens that speak backwards. I do recommend it (and Sunshine too!).

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  10. Yes, I have seen the movie Moon. I like it a lot. By Sunshine, do you mean Mario Sunshine or the large ball of fire in the sky? Either way, I enjoy both of them. :)

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  11. Sunshine, the Danny Boyle movie, with Cillian Murphy and the very lovely Rose Byrne. Its one of my favorite movies and even though it is nothing like the game Moon, it still reminds me a lot of it.

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  12. Sorry for the double post, but you didn't do a DSiWare update. I recommend Dracula - Undead Rising.

    If you played the Gamecube game, Star Wars Rebel Strike, Dracula plays a lot like the Rebel Endurance stage; just swarms and swarms of undead coming at you and you just rip into them with your guns.

    It isn't as easy as it sounds and its pretty fun, espeically for only 500 points.

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